﻿using UnityEngine;
using System.Collections;

public class OnTriggerTrans : MonoBehaviour {

	// Use this for initialization
    public Transform transportPos;
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

    void OnTriggerEnter2D(Collider2D coll)
    {
        if (coll.gameObject.tag == "Player")
        {
            coll.gameObject.transform.position = transportPos.position;
        }
    }
}
